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Heroes of might and magic 7
Heroes of might and magic 7











_ Different values for heroes initiative: it was possibly due to the desync or to some artifacts not taken into account.īelow are the two views at the same moment (last turn we could play, at that turn we could not play anymore) _ the first MP fight crashed during an animation (morale).

heroes of might and magic 7

Especially for fights (one can say retreat to avoid a fight completely against another player). _While great it is problematic that they don't stop when the players are in the same zone. _ it happened at some point in the middle of the second month in a zone with many big fights underground and many artifacts. Only when the player joined for a second time was he able to set himself as "ready". _ the host has to systematically kick the other player once. When reloading (problems wich can be dealt with) :

heroes of might and magic 7 heroes of might and magic 7

_ we played in sim turns and it was great for the longest time. We both both had Antalyan's UCP patch installed and : I tried for the first time this week to do a MP game online.













Heroes of might and magic 7